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cache.go | 13 years ago | |
cache_test.go | 13 years ago |
README
go-cache is an in-memory key:value store/cache similar to memcached that is suitable for applications running on a single machine. Any object can be stored, for a given duration or forever, and the cache can be used safely by multiple goroutines. Although go-cache isn't meant to be used as a persistent datastore, the entire cache may be saved to and loaded from a file (or any io.Reader/Writer) to recover from downtime quickly. == Installation goinstall github.com/pmylund/go-cache == Usage import "github.com/pmylund/go-cache" // Create a cache with a default expiration time of 5 minutes, and which // purges expired items every 30 seconds c := cache.New(5*time.Minute, 30*time.Second) // Set the value of the key "foo" to "bar", with the default expiration time c.Set("foo", "bar", 0) // Set the value of the key "baz" to "yes", with no expiration time // (the item won't be removed until it is re-set, or removed using // c.Delete("baz") c.Set("baz", "yes", -1) // Get the string associated with the key "foo" from the cache foo, found := c.Get("foo") if found { fmt.Println(foo) } // Since Go is statically typed, and cache values can be anything, type // assertion is needed when values are being passed to functions that don't // take arbitrary types, (i.e. interface{}). The simplest way to do this for // values which will only be used once--e.g. for passing to another // function--is: foo, found := c.Get("foo") if found { MyFunction(foo.(string)) } // This gets tedious if the value is used several times in the same function. // You might do either of the following instead: if x, found := c.Get("foo"); found { foo := x.(string) ... } // or var foo string if x, found := c.Get("foo"); found { foo = x.(string) } ... // foo can then be passed around freely as a string // Want performance? Store pointers! c.Set("foo", &MyStruct, 0) if x, found := c.Get("foo"); found { foo := x.(*MyStruct) ... } // If you store a reference type like a pointer, slice, map or channel, you // do not need to run Set if you modify the underlying data. The cached // reference points to the same memory, so if you modify a struct whose // pointer you've stored in the cache, retrieving that pointer with Get will // point you to the same data: foo := &MyStruct{Num: 1} c.Set("foo", foo, 0) ... x, _ := c.Get("foo") foo := x.(*MyStruct) fmt.Println(foo.Num) ... foo.Num++ ... x, _ := c.Get("foo") foo := x.(*MyStruct) foo.Println(foo.Num) // will print: 1 2 == Reference func New(de, ci time.Duration) *Cache Returns a new cache with a given default expiration duration and default cleanup interval. If the expiration duration is less than 1, the items in the cache never expire and must be deleted manually. If the cleanup interval is less than one, expired items are not deleted from the cache before their next lookup or before calling DeleteExpired. func (c *Cache) Set(k string, x interface{}, d time.Duration) Adds an item to the cache, replacing any existing item. If the duration is 0, the cache's default expiration time is used. If it is -1, the item never expires. func (c *Cache) Add(k string, x interface{}, d time.Duration) error Adds an item to the cache only if an item doesn't already exist for the given key, or if the existing item has expired. Returns an error if not. func (c *Cache) Replace(k string, x interface{}, d time.Duration) error Sets a new value for the cache item only if it already exists. Returns an error if it does not. func (c *Cache) Get(k string) (interface{}, bool) Gets an item from the cache. Returns the item or nil, and a bool indicating whether the given key was found in the cache. func (c *Cache) Increment(k string, n int64) error Increment an item of type int, int8, int16, int32, int64, uintptr, uint, uint8, uint32, or uint64, float32 or float64 by n. Returns an error if the item's value is not an integer, if it was not found, or if it is not possible to increment it by n. Passing a negative number will cause the item to be decremented. func (c *Cache) IncrementFloat(k string, n float64) error Increment an item of type int, int8, int16, int32, int64, uintptr, uint, uint8, uint32, or uint64, float32 or float64 by n. Returns an error if the item's value is not an integer, if it was not found, or if it is not possible to increment it by n. Passing a negative number will cause the item to be decremented. func (c *Cache) Decrement(k string, n int64) error Decrement an item of type int, int8, int16, int32, int64, uintptr, uint, uint8, uint32, or uint64, float32 or float64 by n. Returns an error if the item's value is not an integer, if it was not found, or if it is not possible to decrement it by n. func (c *Cache) Delete(k string) Deletes an item from the cache. Does nothing if the item does not exist in the cache. func (c *Cache) DeleteExpired() Deletes all expired items from the cache. func (c *Cache) Flush() Deletes all items from the cache. func (c *Cache) Save(w io.Writer) error Writes the cache's items (using Gob) to an io.Writer. Returns an error if the serialization fails, e.g. because there are unserializable objects like channels in the cache. func (c *Cache) SaveFile(fname string) error Saves the cache's items to the given filename, creating the file if it doesn't exist, and overwriting it if it does. func (c *Cache) Load(r io.Reader) error Adds (Gob-serialized) cache items from an io.Reader, excluding any items that already exist in the current cache. func (c *Cache) LoadFile(fname string) error Loads and adds cache items from the given filename, excluding any items that already exist in the current cache.